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Mixamo Workflows

3ds Max | 3ds Max CAT | Auto-Rigger | Blender | Cinema4D | Custom Characters | DAZ 3D | Lightwave | Maya | Second Life | ShiVa | Skeleton Mapping | Trinigy | UDK | Unity

Please email us at contact@mixamo.com if you have further questions.
 

Creating animation for DAZ Studio
Mixamo to DAZ

1. Select a motion on Mixamo
- Then click the "Edit character" button in the bottom left-hand side of the motion editor
- Select "3rd Party" in the character widget, choose "DAZ 3D" and select your character

2. Customize Your Motion
Using built-in sliders & controls

3. Download in .BVH format
Standard format for DAZ Studio

4. Upload to DAZ Studio
- Select File > Import
- Under Scene Animation Setup Options, select “Adjust scene to match file” and unselect all other options
- If your animation appears to be somewhat off the floor, select the “Parameters” tab. Then select the small arrow to the right and choose “Move to Floor” (alternatively, select Ctl + D, or Command + D for Mac)

Creating animation for DAZ Studio
Bi-directional: Export from DAZ to Mixamo and back

1. Export Your Character
Important note: Mixamo hosts DAZ characters on-site (no need to upload) for your convenience. You can find these under the 3rd party tab in the "Edit Character" window
- If your character's skeleton is drastically different from standard DAZ, you may upload for better results.

If you are uploading, select the following:
- “Standard Motion Builder format” (preferred)
or BioVision (.bvh)
- If using FBX, select the latest format and use
default options
- For BioVision, use default options

2. Upload Your Character
- You may find the upload wizard by navigating to the "Characters" tab, or by selecting "Upload Character" from the "Edit Character" window
- Select the option for "DAZ Character"

3. Select and Customize Your Motion
Using built-in sliders & controls

4. Download in .BVH format
Standard format for import to DAZ Studio

5. Upload to DAZ Studio
- Select File > Import
- Under Scene Animation Setup Options, select “Adjust scene to match file” and unselect all other options
- If your animation appears to be somewhat off the floor, select the “Parameters” tab. Then select the small arrow to the right and choose “Move to Floor” (alternatively, select Ctl + D, or Apple + D for Mac)

DAZ 3D Workflow (download pdf)

 
 
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